Tag Archives: Narratology

Gone Home and The Reality Effect

Gone Home.

Gone Home. This was The Fullbright Company’s famed “Story Exploration Video Game,”1 a game that I had been aching to witness, to dissect, and to analyse.

This, I already knew, were a Critic’s Kinda Game - one that would absolutely speak both to my ludological and narratological interests… only, the increasingly massive amount of criticism